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Dark Souls - Dragonslayer's Crescent Axe

I made this model shortly after my Nazgul Greatsword but never published it because of some errors I have made. I’ve corrected some of those mistakes.
This is the first axe model I’ve created, I was browsing through images on Google for reference and this Dark Souls axe kept catching my attention.
It wasn’t particularly hard to create but I have made some mistakes in shading and the proportions aren't quite right imo.
I followed the reference image during the texturing process to some extent and made the axe look dirty, bloody and worn looking. Tell me what you think about it!

Programs I used are: Blender, Substance Painter, UE4, Photoshop
1532 triangles, 4k textures

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Dominik maral 2dragonslayeraxethumbfull
Dominik maral 3dragonslayeraxefullside
Dominik maral 4dragonslayeraxeclosefront
Dominik maral 5dragonslayeraxecloseback
Dominik maral 6dragonslayercloseside
Dominik maral 7dragonslayeraxedetailtop
Dominik maral 8dragonslayeraxedetailunder
Dominik maral 9dragonslayeraxedetailhandle
Dominik maral 91dragonslayerfullclose
Dominik maral 92dragonslayeraxefull
Dominik maral dragonslayeraxeushaded

Unshaded

Dominik maral dragonslayeraxewire

Wireframe

Dragonslayer's Crescent Axe Sketchfab

Dominik maral dragonslayeraxereference

Reference image

Dominik maral dragontexturecomp

Color/Norm/Rough