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Dominik Maral
Dominik Maral
3D Game Artist
Vrbno pod Pradědem, Czech Republic

Summary

3D Weapon/Prop Artist since 2018. I Specialize in Game Art.

Skills:
- 3D Modeling, Sculpting, Texturing
- PBR Material workflow
- High poly to Low poly, Retopology, UWs
- Game asset production pipeline
- Aseet optimization for performance
- Lighting and Rendering

Software:
- Blender
- Zbrush
- Substance Painter, Designer
- Photoshop
- Unreal Engine
- Marmoset Toolbag
- Unity

I'm a fast learner with an eye for detail and I always put maximum effort into my work. I have experience working in a game studio as well as a freelancer.

I live in Czech Republic (GMT+1) and my working hours are flexible.

Skills

Rendering3D ModelingEnvironment ModelingHard Surface ModelingLightingLow-poly ModelingProp ModelingGame DesignGame DevelopmentSculptingRetopologyHigh-poly ModelingPBR Texturing

Software proficiency

Unreal Engine
Unreal Engine
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Blender
Blender
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
Substance 3D Designer
Substance 3D Designer

Productions

    • Video Game
      The House of Da Vinci 3
    • Year
      2022
    • Role
      3D Artist
    • Company
      Blue Brain Games